#agebasic#examples

Comments

10 rem coment
20 ' comment
30 let a=10 'comment
40 end

Debug

1000 let i = 100
1010 call DebugMode(1) 'activate the debug mode
1020 let ERROR = "some error message to see in debug"

Result file "myprogram.bas.debug" in the same folder than the myprogram.bas file.

Program: myprogram.bas
PROGRAM STATUS ---
PROGRAM: myprogram.bas
Last line parsed: 1020 executed: 3
vars: 
I: 100 [Number]
ERROR: some error message to see in debug [string]
---

Variable types

You can take decisions using the type of a variable, it’s useful for debugging.

10 let a = 10
20 if type(a) == "NUMBER" goto 100
30 if type(a) == "STRING" goto 200
40 print 0,0, "Variable a unknown"
50 end
 
100 print 0,0, "variable A is a number"
110 end
 
200 print 0,0 "varibble A is a string"
210 end
 

Other example

testInstrospection.bas
5 call DebugMode(1)
10 REM Replace each cabinet in all rooms with a random cabinet
20 LET totalRooms = RoomCount()
30 LET totalCabinetsDB = CabDbCount()
35 LET cont = 0
37 LET playerRoom = RoomName()
100 if type(cont) != "NUMBER" then let error="cont is not a number"

Result

In the /sdcard/Android/data/com.curif.AgeOfJoy/AGEBasic folder:

testInstrospection.bas.debug
Program: testInstrospection.bas
---PROGRAM STATUS ---
PROGRAM: testInstrospection.bas
Last line parsed: 37
Next line to execute: 96
Executed lines counter: 4308
vars: 
TOTALROOMS: 20 [Number]
TOTALCABINETSDB: 164 [Number]
CONT: 0 [Number]
PLAYERROOM: roominit [String]
 
---